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I'll be back.
Join Date: Nov 2002
Casino cash: $3410478
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Starfield (Skyrim in Space)
Let's gooo! 11-11-22
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Posts: 284,826
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#121 | |
WE ARE THE CHAMPIONS
Join Date: Aug 2000
Casino cash: $1823385
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Quote:
Of course, all of these games are twitchy in the beginning. Between their own fixes and mods, they mostly smooth out. And of course, it just takes time to figure shit out. I was just as lost with the shipbuilding a couple of weeks ago as I am with the outpost building now, and I've got that aspect down pretty well. Of course, shipbuilding is fun, and outpost building really doesn't interest me all that much. My biggest problem with shipbuilding is raising the cash to afford the expensive cool parts, while needing to buy throwaway shit to add to a garbage ship I'll never use which will allow me to meet the requirements of leveling up to be able to buy the expensive cool parts in the first place. ![]() But this game's fun. Fun, goddammit. ![]() |
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Posts: 119,696
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#122 |
Regular
Join Date: Aug 2000
Location: Jefferson City, MO
Casino cash: $1343592
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I've put a lot of time into it and I'm not sure I've found the "fun" part yet. LOL (Which begs the question, why in the hell am I playing this?)
I haven't come close to ship building or ANY kind of crafting/building for that matter. And I don't really know that I want to. I think the older I get, the less tolerance I have for complexity in video games. Which means the clock is rapidly ticking on my gaming days. ![]()
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Gary |
Posts: 1,486
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#123 |
Regular
Join Date: Aug 2000
Location: Jefferson City, MO
Casino cash: $1343592
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Interestingly I thought I wouldn't get caught up in outpost building or ship modification and then I stumbled across this video https://www.youtube.com/watch?v=DKTjyx-1ES4 and I've now built my first outpost. It's is a ROYAL PAIN IN THE ASS to find the spot this guy is talking about in this video, but if you can find it and you follow his directions, you can pretty much end up with an endless supply of Aluminum, Nickel, Cobalt, and Iron.
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Gary |
Posts: 1,486
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#124 | |
WE ARE THE CHAMPIONS
Join Date: Aug 2000
Casino cash: $1823385
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Quote:
Enjoy. ![]() |
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Posts: 119,696
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#125 |
Ain't no relax!
Join Date: Sep 2005
Casino cash: $1008919
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Posts: 48,136
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#126 |
How tall is this thing?
Join Date: Apr 2004
Location: Ground 0 for enema of US.
Casino cash: $4082912
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My game will be virtually suspended in free roaming and roaming around until the mods are released.
New Game plus is meant to be starting a new playthrough, but with EVERYTHING you currently have. I'm not losing my Millenium Falcon that I spent literal weeks grinding money and levels to finally get built, just to lose it starting a new game plus run. That's ****ing stupid as ****. Why would I play your game to ng+10 before trying to settle in on finalizing outposts and a ship collection? So dumb. I haven't progressed the story that much anyway, just been building ships and tinkering with outposts and side quests. When the mods come out and I can get all my shit that I had back, (or preferably not lose it at all) then I'll play future playthroughs.
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If shit could shit, it still wouldn't be as shitty as this sig. |
Posts: 6,946
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#127 |
WE ARE THE CHAMPIONS
Join Date: Aug 2000
Casino cash: $1823385
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Goddamn this game is buggy as ****.
Captured a really big, cool Ecliptic ship early in my current playthrough. Dropped about 100,000 credits upgrading it, but when I make it my home ship, it disappears from the landing field. I've had that happen before, but I could always use fast travel as a work around. Not this time, though. It's just flat out broken. Tried switching ships at multiple locations, and the same ****ing thing happens every time. Had a really good outpost like that in my last playthrough, only in that one, every time I approached it the game crashed. Tried to reach it multiple times from multiple directions - always the same. I couldn't even get to the builder thing to delete and rebuild it. Mostly it works, but there is a level of glitch in this game at certain times that is as permanent as death. Fix your shit, Bethesda. And **** you. ![]() |
Posts: 119,696
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#128 | |
How tall is this thing?
Join Date: Apr 2004
Location: Ground 0 for enema of US.
Casino cash: $4082912
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Quote:
I guess the game chokes on the data processing how many materials will be generated on the hours passed, so yeah. If you want smooth wait times, don't go crazy on outposts.
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If shit could shit, it still wouldn't be as shitty as this sig. |
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Posts: 6,946
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#129 |
Ain't no relax!
Join Date: Sep 2005
Casino cash: $1008919
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Man, this game ****ed me over in the most frustrating way.
So, I took a quest on a really distant planet. I was supposed to go here and retrieve an old wedding ring for a Crimson Trace bartender. When I got there, I immediately saw a really cool looking huge ship land. Of course, I went into pirate mode. I killed everyone and stole it. Upon liftoff, I realized that this ship had considerably shorter travel distance, and I couldn't actually travel to any other planet to get to any more of my ships. I went back to where my original ship was, and the damn thing was gone. I was completely stuck. Couldn't fast travel, and there were no ship techs anywhere. I was stuck hanging around this dumb planet for hours. Finally another ship landed that I could steal, which was capable of traveling to another planet.
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Posts: 48,136
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#130 |
The man you could post like.
Join Date: Oct 2010
Casino cash: $1159655
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Posts: 38,701
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#131 | |
How tall is this thing?
Join Date: Apr 2004
Location: Ground 0 for enema of US.
Casino cash: $4082912
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Quote:
If you aren't making regular hard saves in a Bethesda title, any lost time you may encounter is kinda on you at this point.
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If shit could shit, it still wouldn't be as shitty as this sig. |
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Posts: 6,946
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#132 |
Ain't no relax!
Join Date: Sep 2005
Casino cash: $1008919
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I had an autosave I could have used, but I would have lost about 45 minutes, 2 new stolen ships, and a badass gun I found on a dead pirate.
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Posts: 48,136
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#133 |
Ain't no relax!
Join Date: Sep 2005
Casino cash: $1008919
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How can you be such an insufferable dick in all the media threads?
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Posts: 48,136
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#134 |
The man you could post like.
Join Date: Oct 2010
Casino cash: $1159655
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Yeah that sucks but man, if you're being literal and wandered around for HOURS that's just a bit much. I'd cut my losses and go.
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Posts: 38,701
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#135 |
WE ARE THE CHAMPIONS
Join Date: Aug 2000
Casino cash: $1823385
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The worst thing that's happened in my current playthrough is a complete inventory loss. I did something that bugged the game, there was no fixing it, and my choices were either to loss seven levels going back to my last hard save or simply deal with it. I dealt with it, but was not happy.
As much as I enjoy doing it, I don't bother capturing ships in combat anymore. That just seems to open the door to hidden problems. I'll still capture the ones that are parked on a planet, but I'm careful to do it only if I have a base nearby (ran into a lesser version of the issue Fish encountered). And I don't modify them or use them as a base ship or modify them - I just loot them and sell them. Found a quest I hadn't noticed before given by Walter that ended up giving me what is probably the best Class C ship in the game. I've done all my high level upgrades on that one. It's got six top level engines, about 6000 cargo capacity, 12 top level weapons and 100 mobility. That seems to be as good as it gets. I'm finally figuring shit out when it comes to the outposts, but it's still so massively convoluted that the annoyance factor pretty much runs neck and neck with the fun factor. I see some of the shit people have built in YouTube videos and I simply can't imagine wasting that much time and putting in that much effort. Plus, every time you start a new one there's a chance it'll bug out - I have one that I can take resources from, but if I try to do anything else there the game crashes, so other than being a reliable source of copper, it's ****ed. And I have noticed that load times go way up when I'm at an outpost, and now I know why (thanks Wallcrawler). I'll still try to build new ones, but I don't think I'll attempt maxing them out. |
Posts: 119,696
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