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02-08-2022, 12:57 PM | |
I'll be back.
Join Date: Nov 2002
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Starfield (Skyrim in Space)
Let's gooo! 11-11-22
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09-15-2023, 05:22 PM | #106 | |
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Quote:
Doesn't really matter, though. Now I just quicksave before I start with the lockpicking crap. If I burn too many, I just load the save and start over. Also, I don't have level 4 lockpicking because I've got better to do with my skill selections. |
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09-15-2023, 05:25 PM | #107 |
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Finally started building some serious outposts. Like everything else in this goddamn game, it's a pain in the ass to learn. But I'm slowly getting the hang of it. Parts of it feel just like Fallout, but other parts don't. At least there's no Preston Garvey-like character humping my leg to build them every five minutes.
Up next is a galactic copper hunt, because I need copper to get my ****ing copper outpost going. This game's fun, okay? Fun, goddammit! |
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09-15-2023, 05:44 PM | #108 | |
MVP
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09-15-2023, 05:52 PM | #109 |
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09-16-2023, 01:13 AM | #110 | |
How tall is this thing?
Join Date: Apr 2004
Location: Ground 0 for enema of US.
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Quote:
I feel like level 4 security should allow you to auto pick doors at the very least. Chests, lockers, curiosity type stuff, sure, make me play your time consuming mini game to satisfy my curiosity. These master locks with like 5 rings, it's just ****ing tedious. I burn up my auto slot ability whenever I can to reduce the time. In fallout and even skyrim, lockpicking was a 2-3 second endeavor that let you get into stuff. Locks on this game and its like hey, wanna stop all momentum in that adventure you're on and waste a few minutes playing this Master puzzle? Sure it takes the longest, but it's a master lock, right? Gotta be something good in there....riiiight? One time I wasted like 5 minutes on a master chest and the mother ****er was empty.
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09-16-2023, 01:20 AM | #111 |
WhatUneed2Hear
Join Date: Feb 2002
Location: AllSoulsMatter
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https://www.nexusmods.com/starfield/mods/451
Easy Digipick (Lockpick) Features 2 Versions: Easy Digipick: Easy Digipick makes lockpicking a breeze. It ensures that, no matter how tough the lock, you'll always have two choices with one key and two key slots. Say goodbye to lockpicking frustration and enjoy smoother gameplay. Immersive Digipick: Immersive Digipick offers a more balanced lockpicking experience. It rebalances all aspects of lockpicking, decreasing the overall difficulty. Master locks remain challenging, while lower-level locks are significantly easier to pick.
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"Be sober, be vigilant; because your adversary the devil, as a roaring lion, walketh about, seeking whom he may devour" Peter 5:8 "Surely your turning of things upside down shall be esteemed as the potter's clay" Isaiah 29:16 "Behold, I stand at the door, and knock: if any man hear my voice, and open the door, I will come in to him, and will sup with him, and he with me." Revelation 3:20 |
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09-16-2023, 09:34 AM | #112 |
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I haven't done any mods yet, or even checked them out.
But I'm sure the first one I'll use is one that gives Andreja bigger tits. |
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09-17-2023, 08:36 PM | #113 | |
How tall is this thing?
Join Date: Apr 2004
Location: Ground 0 for enema of US.
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Quote:
I'm on console so won't see mods til next year, but the body replacer and hairstyles will be first on the list. Hopefully the blood/dismemberment mods make it in with a nice lighsaber build list, so that this game can truly be what it feels like, which is Knights of The Old Republic on steroids.
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09-18-2023, 08:44 AM | #114 | |
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Quote:
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09-18-2023, 02:58 PM | #115 |
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Well, I completed the main story. I guess I'll spoiler this bit.
Spoiler!
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09-18-2023, 03:11 PM | #116 |
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And as far as Bethesda games go, I'd rank this one below Skyrim and Fallout New Vegas, but above Fallout 3 and Fallout 4. Definitely better to search for artifacts than some brat while Preston whines about you making new settlements while he wanders around Sanctuary doing nothing.
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09-20-2023, 12:21 AM | #117 | |
WhatUneed2Hear
Join Date: Feb 2002
Location: AllSoulsMatter
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Quote:
Btw there are several mods that replace Garvey with someone else
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"Be sober, be vigilant; because your adversary the devil, as a roaring lion, walketh about, seeking whom he may devour" Peter 5:8 "Surely your turning of things upside down shall be esteemed as the potter's clay" Isaiah 29:16 "Behold, I stand at the door, and knock: if any man hear my voice, and open the door, I will come in to him, and will sup with him, and he with me." Revelation 3:20 Last edited by Imon Yourside; 09-20-2023 at 01:34 AM.. |
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09-26-2023, 06:49 AM | #118 |
Regular
Join Date: Aug 2000
Location: Jefferson City, MO
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PSA warning. If you have a ship with a gun rack DO NOT store your excess guns there. If you do, they will disappear. I thought maybe I did something wrong, so I googled it, and it's a known bug. Unfortunately I wish I would have known it BEFORE I lost the good stuff.
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Gary |
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09-26-2023, 07:43 AM | #119 |
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Storage logistics is a huge pain in the ass. I still haven't really figured out the settlement thing, but I have one outpost where I keep most of my shit that's really buggy, and I don't have the skills built up to build warehouses that I assume will link to the inventory. So I have to store all my shit in crates and pick up and later put down everything manually. That sucks. And of course there are so many other more interesting things I want to spend skill points on than creating useful storage. Ugh.
The Fallout 4 system was so much easier. You just transferred shit to the workbench directly and then it was there. Hopefully somebody will create a mod that changes this, because managing ****ing outposts completely sucks the fun out of the game. Or maybe I just need to learn it better or I'm missing something basic, but still, it sucks and is needlessly difficult. |
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09-26-2023, 08:54 AM | #120 |
Regular
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I'm finding a LOT of the game mechanics could be described that way. I'm still struggling with navigation. It seems like if I travel to a planet 10 times, I have to do it one way 9 times, and on the 10th trip I have to do it a different way. It's maddening. So it's either a bug or some game mechanic I don't understand. Which takes me back to my first comment. Really Bethesda, does it have to be THIS complicated just to do simple tasks?
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Gary |
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