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#586 |
oxymoron
Join Date: Feb 2001
Location: OP/KC/Whatever
Casino cash: $9556299
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Spoiler!
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Posts: 58,682
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#587 |
Don't Tease Me
Join Date: Dec 2000
Location: KS
Casino cash: $11047037
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How in the heck did you get 100% fire resist on NPC's when you can't change their armor?
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#588 |
Time Keeps On Slipping
Join Date: Sep 2004
Location: Overland Park
Casino cash: $3639900
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Runes and jewlery, man. There are rings, belts and weapons with like +300 resistance.
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#589 |
oxymoron
Join Date: Feb 2001
Location: OP/KC/Whatever
Casino cash: $9556299
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Just runes. I didn't bother to change their jewelry.
Did the same thing fighting Wasp Spiders, but Nature instead of Fire. |
Posts: 58,682
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#590 |
Don't Tease Me
Join Date: Dec 2000
Location: KS
Casino cash: $11047037
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can you switch out the runes you put in the NPC's armor?
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#591 |
Don't Tease Me
Join Date: Dec 2000
Location: KS
Casino cash: $11047037
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Huon can lick my nuts
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#592 |
Time Keeps On Slipping
Join Date: Sep 2004
Location: Overland Park
Casino cash: $3639900
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Of course. You will lose whatever is in place, but they're so cheap, it doesn't really matter. Man, my Varric was running 87% crit chance in the 3rd act and his Cunning had to be at 40 in order to open the chests. He was soft as hell, but he pretty much nuked people.
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#593 | |
Don't Tease Me
Join Date: Dec 2000
Location: KS
Casino cash: $11047037
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Quote:
thought they were permanent ![]()
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#594 | |
oxymoron
Join Date: Feb 2001
Location: OP/KC/Whatever
Casino cash: $9556299
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Quote:
I just killed the Rock Wraith, the kill got me to level 14, so the +xp items I'm using (Lion of Orlais, Falling Star) are making a pretty big difference. I'm actually enjoying how fast everything is playing on Normal, too. Reaching level 14 on my initial Nightmare run took me 47 hours. It's taken me 19 on Normal. |
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#595 |
Don't Tease Me
Join Date: Dec 2000
Location: KS
Casino cash: $11047037
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suggestions on Huon?
His blood sucker AOE spell 1-hits all my mages/rogue range guys. what spell is that and can my blood mage get it? ![]()
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#596 |
oxymoron
Join Date: Feb 2001
Location: OP/KC/Whatever
Casino cash: $9556299
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My strategy for all bloodmages is exactly the same:
1) Varric Knockback 2) Pound mage into dust before he can cast anything Although on Nightmare, if he's who I think he is (bloodmage in the alienage with a billion hp) I think I might have activated the fight, ran up the stairs and out of his line of sight (he didn't follow), carefully pulled and cleared the adds as they came up and then finally killed him. And when I did fight him, I kept my party all far apart, and used Dispel Magic/Transmutation every time he did anything (that will clear any spell he's casting and heal anybody he's damaging - it's a very, very, very useful spell in the Spirit tree). Basically kept him Horrored, Petrified and Dispeled as long as it took to kill him. |
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#597 | |
Don't Tease Me
Join Date: Dec 2000
Location: KS
Casino cash: $11047037
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Quote:
![]() mostly i just need room to work
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#598 |
Don't Tease Me
Join Date: Dec 2000
Location: KS
Casino cash: $11047037
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on a side note, Rune of Valiance FTMFW!!!!!
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#599 |
Time Keeps On Slipping
Join Date: Sep 2004
Location: Overland Park
Casino cash: $3639900
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Valiance and Striking, my 2 favorite ones.
Not sure if you saw the fine print or not, but you can only have the benefit of one Rune of Valiance on any piece of armor. You can put 2 of them on your chest piece for example, but it will only register one when you look at you stats.
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#600 | |
Don't Tease Me
Join Date: Dec 2000
Location: KS
Casino cash: $11047037
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Quote:
So i can put 3 on Varric?! ![]() i thought rune of devastation was going to be great by it's description but it turns out to be misleading. It only increases base damage not "all" damage per description. ![]() how well does that knockback rune work from "enchantment" boy? I thought about putting it in Bianca.
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