Quote:
Originally Posted by keg in kc
It would depend on the difficulty setting. Although I think a warrior/rogue party would be doable, even on Nightmare. Warriors can wipe out groups of mobs and rogues can do crazy single-target damage, with a bow or with daggers.
I've seen some wacky ideas lately. Yesterday or the day before I was reading a thread where a guy was going to build Fenris as a ranged warrior (some of the staves in the game aren't set as 'mage only', like Allure's Crook, so you can use them if you have a high enough magic score). Right now I'm setting up a sword and shield Warrior that focuses on critting with elemental weapons rather than playing as a tank or using sword and shield moves, so I'm trying to get all the plus fire/elec/cold/nature gear I can find, and using Desdemona's Blade (just chews up Qunari...) and later on Glandivalis and Sataareth.
In some future playthough, maybe the final one I do before DA3, assuming there's going to be one, I'm going to try to set up Aveline that way, focusing on Vanguard damage increases instead of shield defense and stonewall.
|
i'm pretty sure there will an DA3 consider how much success they have had with 1 and 2. Money,Money,Money.
on a side note, Arcane shield/wall is effected by Shieldwall and is too nerfed to really be worth it. imo. It should give 20% to the entire party, not 5% imo. I wonder if you had 3 mages and put Arcane shield/wall active on all 3 whether or not it would stack.