Archery is rogue-only too. They wanted the two classes to be unique this time around. So warrior is sword and board and 2h with its skills and specialties, and rogue dual-wield and archery with its skills and specialties. I think it's a good move. Rogue looks way, way cooler than it did in DAO and the warrior trees are varied so that 2h should be more viable, even for tanking. I really like the way the skill trees look heading into the sequel (I thought posted a link to a thread on the official boards covering them somewhere on here, but maybe not:
http://social.bioware.com/forum/1/to.../index/6090138).
A lot of stuff is locked for the demo...
I just started downloading from
fileplanet. We'll see if that's any faster than the direct download from EA. Looks to be,
Kind of funny, they want a million downloads. That ain't happening at 60 kb/s.