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Originally Posted by Wallcrawler
Sucking at the game has nothing to do with it "fam".
Its the idea that damages scaling is so out of whack, that I'm supposed to believe that a turkey, can charge into the kneecaps of a Jedi Knight and kill him instantly.
So listen, we're all aware of your Star Wars fanboy status, and I don't expect you to change your views on anything about the game. However, even the most stalwart defender of this product has to pause at the amount of damage inflicted by a 5 pound bird.
It's hilarious.
Don't get hit a single time, or die.
While this game tries quite desperately to be Sekiro with its combat, it is nowhere near on par with FROM Softwares ability to develop insanely difficult but fair combat.
FROM games can be completed in their entirety without taking a single hit, they are crafted so well.
The Happy Hob livestreamed the "soulsbornekiro" run of all games played one after the other, starting over from the first game if he took a single hit.
I don't know how many times I've been damaged by some bullshit enemy encounters on this game, some rushing in from off screen.
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Accurate. As far as Soulslike games go, Fallen Order and Survival do a pretty decent job of difficult but fair combat, but there's like 5% where they just completely miss the mark and it skews way too unfair. Spawn of Oggdo and the double Rancor fight in particular were complete bullshit.
Edit: Spawn of Oggdo had some insanely bad hit boxes on a couple attacks. Those have probably been addressed so it's probably not as bad as it was at launch.