Thread: Video Games Path of Exile II
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Old 12-14-2024, 11:02 PM   #30
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Quote:
Originally Posted by jd1020 View Post
That's what they were going for. It was no secret. It's also why I said I wasn't going to pay to beta test it and just stick to PoE1 until it releases for free. Feel like people forgot that Chris Wilson said that PoE1 Ruthless was basically alpha PoE2. Show of hands... who played Ruthless?

I've been watching videos reviewing it so far and it's about what I expected. I just learned that they removed the alteration orb. Lol. What? It's just shit like that which is completely dumb. They want you to craft with less deterministic methods, so they take away the orb that lets you roll magic items... huh? So now you get to do the exact same thing in a more deliberately annoying fashion by collecting white items over and over to use transmutes and augments. It's just not fun. Let me skip the part of collecting infinite white bases and just roll one of them. It's even worse that white bases have different percentiles, unless that changed in PoE2. So if you changed your filter to not show white bases unless it was one of the two or three very best bases and then on top of that only show it if it was above 90% or 95%, it would be a good while before another one showed up on your screen.

PoE1 is goated, imo. There is nothing more satisfying than juicing the shit out of a map with mobs ontop of mobs ontop of mobs and having the whole entire screen of 100+ mobs go boom in one massive explosion and doing it at break neck speed. I'll get to PoE2 when it's time. Hopefully shit changes in the next 10 or so months and I appreciate the people who forked over money to beta test it for me. If not, PoE1 is still going to be supported so I'm good with that too.
Have to agree.

I played POE1 beta about 10 years ago when I still had a PC that could play games. It was an amazing time. I think they want to replicate the progression that it went through over the years but probably more focused on their 'vision'

It is definitely ruthless mode and nah I never played ruthless. I also agree about the no alteration thing like that's pretty annoying.

The good:

-the socket system, it's nice not having to worry about colors and sockets and you can have a lot of different skills going. The downside of that is your gem levels are dependent on drops or buying them, which I just bought some level ups today because I'm only on T4 maps atm and level 15 is all that's dropping there.

-getting a good item is more meaningful I guess

The bad:

-they nerfed my build to the ground and took a while to get going with a different one

-vision crafting is painful

-map sustain, although I probably just need more atlas passives

-campaign is hella long which will deter me even more from making multiple builds

-too many maps have too much backtracking

-can't re-enter a map if you die but I guess I understand what they are going for there. But you can still portal out of a map and go back in...

-mana costs are too damn high, I'm running inspiration ffs

overall I'm enjoying it though and will pretty much play only this until a new POE1 league drops
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