Quote:
Originally Posted by mkp785
I did play the game and other games like Fallout that are similar to this one so I probably am thinking about this video game wise. Obviously in real life a human just can't carry all that stuff. Ammo seems like an obvious one along with a gun for Elie.
|
Yeah, I mean from a realistic standpoint, it's one dude traveling cross country with a 12 year old girl. You're not going to make it from Massachusetts to Wyoming in a car in the apocalypse. Every major roadway would be completely impassable and detours would probably be logjammed/blocked off by raiders as well. He's not going to give the little girl a gun and she isn't a pack mule.
Joel has survived 20 years in this anyway and he didn't do it by playing Rambo.
Also, from a storytelling standpoint, having them load up on guns and ammo in a survival horror plot takes a lot of the tension out of the experience.
My best comparison for any video gamers is the difference between the earlier Resident Evil games and the later ones. The early ones were straight survival horror. Ammo was scarce, you had to spend as much time simply running away as you did shooting and that made it way more intense. By the time they got to Resident Evil 5 and beyond, you're basically superhuman with an arsenal of guns and it turned into an action game. Those games had very little tension or dread anymore.