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lcarus 11-04-2018 06:42 PM

If a team spikes it when the clock isnt running, they are already penalizing themselves unnecessarily by burning a down. A flag and a 10 yard loss + 10 second runoff is dumb. That scenario shouldnt induce a grounding penalty. Its not the purpose of the rule.

DenverChief 11-04-2018 06:43 PM

Quote:

Originally Posted by Hammock Parties (Post 13869380)
You're wrong.

I'm looking at it right now.

It's at 9 seconds the entire time before Mahomes snaps the ball and spikes it.

sooooo....post it and end the speculation...

Kman34 11-04-2018 06:43 PM

Quote:

Originally Posted by DaFace (Post 13869356)
It ticked from 9 to 8 during the play.

Yes.. you are right ... after watching again...

suzzer99 11-04-2018 06:43 PM

Quote:

Originally Posted by DenverChief (Post 13869334)
IDK if anyone has mentioned this but the clock was clearly running, it ticked off 1 second before the snap and spike. Anyone that could post that vid would be greatly appreciated.

Here's a vid. Clock doesn't start until the ball is snapped. https://thebiglead.com/2018/11/04/pa...ng-on-a-spike/ (site is aids but it loads eventually)

Sweet Daddy Hate 11-04-2018 06:45 PM

The important thing we've learned here, is that beings with vaginas have no place being referees in this league.

rabblerouser 11-04-2018 06:45 PM

Quote:

Originally Posted by lcarus (Post 13869382)
If a team spikes it when the clock isnt running, they are already penalizing themselves unnecessarily by burning a down. A flag and a 10 yard loss + 10 second runoff is dumb. That scenario shouldnt induce a grounding penalty. Its not the purpose of the rule.

If it's not a LEGAL SPIKE TO STOP THE CLOCK, the QB must throw at a receiver, or throw towards the LOS while outside the pocket, or it is by definition intentional grounding.

Since it's logically IMPOSSIBLE to stop a clock that isn't running, the spike was not legal Per item 3.

DenverChief 11-04-2018 06:46 PM

Quote:

Originally Posted by suzzer99 (Post 13869385)
Here's a vid. Clock doesn't start until the ball is snapped. https://thebiglead.com/2018/11/04/pa...ng-on-a-spike/ (site is aids but it loads eventually)


Thank you

suzzer99 11-04-2018 06:47 PM

rabble and clay putting on a microcosm of the internet here

rabblerouser 11-04-2018 06:48 PM

Quote:

Originally Posted by suzzer99 (Post 13869385)
Here's a vid. Clock doesn't start until the ball is snapped. https://thebiglead.com/2018/11/04/pa...ng-on-a-spike/ (site is aids but it loads eventually)

BOOM.

INTENTIONAL GROUNDING.

CORRECT CALL..

rabblerouser 11-04-2018 06:49 PM

Quote:

Originally Posted by suzzer99 (Post 13869394)
rabble and clay putting on a microcosm of the internet here

Difference is...I'm laughing over here.

Can't believe it's even a question.

suzzer99 11-04-2018 06:52 PM

Quote:

Originally Posted by rabblerouser (Post 13869401)
BOOM.

INTENTIONAL GROUNDING.

CORRECT CALL..

I think your missing the point some though - as I did at first. Just because the rule says a player can spike the ball to stop the clock, nowhere is it clear that means they *can't* spike the ball under normal legal spike circumstances.

What was the intent of that line about spiking the ball? Was it:

A) just to make it clear that a spike to stop the clock (as any other spike when not under duress) is legal?

OR

B) to make it clear that only a spike when the clock is running is legal but a spike when the clock is running is not?

It's badly worded, but my money leans toward A.

Kyle DeLexus 11-04-2018 06:59 PM

Quote:

Originally Posted by rabblerouser (Post 13869331)
1. The PLAY clock was running; the GAME clock was not. The item 3: "player under center is permitted to stop the game clock legally to save time" is telling :

Can't do it from the shotgun, and it has to be done to stop the GAME CLOCK LEGALLY TO SAVE TIME.

If the GAME CLOCK isn't running, then therefore the player is not legally stopping the clock to save time. Because the clock wasn't running.

Clay keeps asking for the rule, and I see it right there in black and white.

2. It was intentional grounding;
The QB was not outside the pocket, did not throw toward the line of scrimmage, had no receiver in the area, and the game clock was not running at the snap, so it wasn't done to legally save time on the clock.

Here is Item 3. Stopping Clock. A player under center is permitted to stop the game clock legally to save time if, immediately upon receiving the snap, he begins a continuous throwing motion and throws the ball directly into the ground.

The ball was snapped, the game clock starts, Mahomes immediately upon receiving the snap begins a continuous throwing motion and throws the ball directly into the ground.

Once the ball is snapped, the game clock is running so the player under center is technically spiking to stop the game clock and save time.

rabblerouser 11-04-2018 07:00 PM

Quote:

Originally Posted by suzzer99 (Post 13869411)
I think your missing the point some though - as I did at first. Just because the rule says a player can spike the ball to stop the clock, nowhere is it clear that means they *can't* spike the ball under normal legal spike circumstances.

What was the intent of that line about spiking the ball? Was it:

A) just to make it clear that a spike to stop the clock (as any other spike when not under duress) is legal?

OR

B) to make it clear that only a spike when the clock is running is legal but a spike when the clock is running is not?

It's badly worded, but my money leans toward A.

Let's dissect "player under center is permitted to stop the game clock legally to save time"

Like, in order to legally stop the clock, it has to be running. If the game clock isn't running...then any spike attempt would be be for any reason other than to stop the clock, correct? Which would then not be legal...right?

"To save time"

The clock was at 9. It would stay at 9 until the snap...so there is no possible way for the spike to have been legal, per Line 3.

Kyle DeLexus 11-04-2018 07:03 PM

Quote:

Originally Posted by rabblerouser (Post 13869435)
Let's dissect "player under center is permitted to stop the game clock legally to save time"

Like, in order to legally stop the clock, it has to be running. If the game clock isn't running...then any spike attempt would be be for any reason other than to stop the clock, correct? Which would then not be legal...right?

"To save time"

The clock was at 9. It would stay at 9 until the snap...so there is no possible way for the spike to have been legal, per Line 3.

You are adding an interpretation that is not included in the rules. Once the ball is snapped, the game clock is running. Therefore, a spike of the ball would be to save time.

Mecca 11-04-2018 07:03 PM

The refs ****ed it up much the same as they ****ed up most of the game today.


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