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I'll have to take a pic of it but there's an insanely good camp spot early game for PalWorld. Has a ton of Ore nearby, which is essential, and it's up on a plateau so you can create a choke point for raids.
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Essentially #2 but I like his spot better. Just don't have a flyer quite yet to really go out and explore.
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the popularity of palworld, Ark is basically a cult classic, that scam game was the most wishlisted game on steam at the time, Rust is very popular, Conan had a solid playerbase.
People want this type of game, but companies seem scared to even try to make one. |
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Just found a Vanwyrm lvl 14, saddle is pretty easy to get too. Not the fastest flyer but you can reach new heights! |
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<iframe width="640" height="480" src="https://www.youtube.com/embed/6wE8n0Ap-ts" title="I Dig Digging In Enshrouded - Early Access Impressions" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe> |
Enshrouded download complete - I'm going in!
BTW, the price on this through Steam is under $30. |
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What a crazy success story, passionate and broke..small devteam from knowing nothing to mega success. |
Been playing Enshrouded for a few hours now - well, that and watching a bunch of YouTube stuff on how to ****ing play it. Like most modern games of this type, it just tosses you in the deep end and laughs while you're drowning. Slowly getting the hang of it. I guess.
The good: Overall it's fun. The best way I can think of to describe it is Skyrim meets Kingdom of Amular. Huge open world that I've barely scratched the surface of. Lots of shit to gather and craft. There are two fairly important aspects to it - one is a grappling device that allows you to climb stuff (I have that one) and a cape thing that allows you to glide from high spots like a giant flying squirrel (don't have that one yet). You have to progress through the story and gather the appropriate resources to be able to craft them. The bad: No difficulty setting. I can see this is being very annoying for old farts like me or masochists who want the game to beat the shit out of them. Also, and this is really pissing me off, no quicksave. If you die, you respawn back at your base, and have to slog back to where you got whacked to recover any loot you didn't already have with you. I HATE THAT. I REALLY ****ING HATE THAT. The game has also has a very annoying tendency to just pop opponents out of the ether which then immediately attack you, and at least in this stage of the game, it only takes a few hits to kill you. Very frustrating. Also, the grappling thing is very twitchy, and you can only use it in very limited spots. Sometimes it works, sometimes it just doesn't. I'm not sure if the game is completely finished yet; that may explain the low price. If this is the case, I certainly hope they tweak some of the most annoying aspects of it. But it may just be what it is. Overall I'm enjoying it, but not as much as I'd hoped. |
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Also kinda shocked that you can't set difficulty and such, every survival game I know of allows you to tweak anything to your hearts desire. |
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Another thing that seems to be missing from this game entirely is any form of currency, and so far, no populated towns or merchants. And there doesn't seem to be a way to regain health or advance game time by sleeping. The NPCs you gather don't follow you, ever. They just hang out at the base. No meaningful conversations with them, either. You get the blacksmith first, and he just does smithing stuff and grunts/yells at you - period. I got attacked at my base by some wandering zombie thing and the ****er just stood there. Reminds me a little of Diablo in that regard. One thing that I should do and haven't yet is establish other bases. You can carry the stone/flame things in your inventory and set up as many as your level allows. That will alleviate some of my frustration with having to retrace my steps so often after getting greased. And I'm sure it will be better once I've got the flying cape thing. I also haven't figured out how to roll/dodge during combat yet. I've seen it used in videos, so I know it's there. It may be some keystroke combo I haven't figured out yet, or may require selecting a skill from the tree. Also, apparently the bad guys don't level with your character, so they simply get stronger the farther you venture away from the starting area. It is an interesting combination of things old and new. |
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