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Even in the very opening stages, the character development is so strong in this game. There's already a major character who ends up being so much more complex than it initially seems. You progress from despising this individual to liking them during what seemingly is slowly becoming a real friendship. That is not something I expected. This game is so far away from black and white, it puts other games with grey choices to shame. The role-playing is SUPERB. The craziest thing is that I haven't even scratched the surface. There are just so many small things that add up to create this awesome environment and the game really succeeds in sucking you in completely. Succeeding is so satisfying because it's not a given at all. You can organically approach things in different ways. It's hard to describe, really. I was doing a quest last night and a part of it was hunting hares with your bow. The game made me feel so pumped every time I managed to successfully sink an arrow into one of those. Like Frazod mentioned earlier, there is no reticule so you have to do it by feel and get better with practice. Just even something as small like that felt so rewarding. I can't recommend it enough. |
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Worried. :D |
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Sorry, but I could shoot a bow better when I was in grade school than Henry can in this game, and I hardly ever did it. |
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Finished the new Peril on Gorgon DLC for Outer Worlds. Costs $15, but I automatically got a $10 coupon applied that I knew nothing about, so it ended up costing $5 and change. Not sure how that happened, but it was nice. Certainly worth looking into.
The new content adds several hours of gameplay. It also raises the skill caps and provides a new level of weapons for the overall game. Nothing really new in the enemies department, unfortunately, but they do toughen up to match your enhanced firepower. You do have to reach a midway point in the game for it kick in, and it took a couple of days of replay to get to it. The playable area on the Gorgon asteroid is comparable in size to Monarch, and there are a few smaller new areas included as well. The new story line is interesting, consistent in style and quality, and integrates smoothly into the existing game. Basically, if you liked Outer Worlds, you'll like the DLC. Nothing groundbreaking, just more of the same. I've described it as Mass Effect Lite meets Borderlands, and that still goes. But it's enjoyable. I would have paid $15 without complaint. It was damn sure worth $5. |
PS4 owners finally get to play Cuphead. That game is beautiful. And fun. Can be hard as a bitch though.
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Hey Icarus, are you going to play Immortals Fenix Rising? :D
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<blockquote class="twitter-tweet"><p lang="en" dir="ltr">BREAKING: Microsoft is planning to buy Zenimax/Bethesda, an industry-shaking acquisition that will give Xbox ownership of Fallout, The Elder Scrolls, Doom, Wolfenstein, Dishonored, and more. Story hitting Bloomberg shortly</p>— Jason Schreier (@jasonschreier) <a href="https://twitter.com/jasonschreier/status/1308028385877204993?ref_src=twsrc%5Etfw">September 21, 2020</a></blockquote> <script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script>
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Shrewd move by MS.
A timed exclusive of say, the next ES game, could all but close the gap between them and Sony as far as exclusives go. It will be interesting to see which games are exclusive vs. timed, too. |
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I have a gaming PC a PS4 and xbox 1 and a switchm are we really still in a spot where people really just pick 1? |
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